Kalypso

Changeling Adventurer

Description:
  • Strength
    8
    Weak
    -1
    Str
    -1
  • Dexterity
    12
    Shaky
    -1
    Dex
    +0
  • Constitution
    9
    Sick
    -1
    Con
    +0
  • Intelligence
    13
    Stunned
    -1
    Int
    +1
  • Wisdom
    16
    Confused
    -1
    Wis
    +2
  • Charisma
    15
    Scarred
    -1
    Cha
    +1
Damage
d6
Armor
0
HP
15/15

Moves

Charming & Open
When you speak frankly with someone, you can ask their player a question from the list below. They must answer it truthfully, then they may ask you a question from the list (which you must answer truthfully):

  • How can I get you to ?
  • What are you feeling right now?
  • What do you most desire?
  • What do you wish I’d do?
  • Whom do you serve?

A Port in the Storm
When you return to a civilized settlement you’ve visited before, tell the GM when you were last here. They’ll tell you how it’s changed since then. Additionally, at your option, name a person you met here or something you left behind.

Wide-Wanderer
You’ve travelled the wide world over. When you arrive someplace, ask the GM about any important traditions, rituals, and so on, they’ll tell you what you need to know.

Fake
Choose a type of person — perhaps an occupation, rank, or other social role. You have a costume that allows you to disguise yourself as this kind of person — all you need do is don the clothes. Your actions might give you away, but your clothes and mannerisms will not. Each time you level up, choose another type of person that you can disguise yourself as.

Species

Kalypso is a changeling. Her heritage moves are:

  • Assume another humanoid shape
  • Use another’s identity to advantage
  • Touch another’s mind

Alignment

Good: Leave a place in a better condition than it was in when you arrived.

Gear

  • Knife (hand, 1 weight)
  • Bag
  • Adventuring gear (5 uses, 1 weight)
  • Antitoxin and bandages (3 uses, slow)
  • Secret map
  • Costumes
    • Schrödinger’s Costume (1 weight)

Load: 4/6
Coins: 7

Bonds

As an adventurer, Kalypso can have up to five bonds at a time.

  • Ushitōrai knows that I have a secret map.
  • Izthri Rax Toxit is a valuable friend.
  • Shae does not understand me or my culture. I will explain myself to them, no matter how long it takes.
  • Pin-Pin shared a secret with me.
  • I grew up with Kratos. They know who I really am.
Bio:

Kalypso

Inferno of the Living giulianna