Inferno of the Living
Izthri Rax Toxit
Rax Eetrax Monk
When you call upon the fundamental force within yourself, if you are touching two objects no heavier than yourself, roll +CON. On a hit, the objects are attracted to each other like Newton’s apple to the ground. On a 10+ also choose two options from the list below. On a 7-9 choose one:
When you perform a magnificent song, choose an ally and one effect:
Then roll +CHA. On a hit, your ally gets the selected effect, but on a 7-9 you also draw unwanted attention or your magic reverberates to other targets, affecting them as well, GM’s choice.
Fight with Honor
When you enter a fight, roll +CON. On a 10+ hold 3 chi. On a 7-9 hold 2 chi. On a miss, hold 1 chi anyway, but your enemies already have the drop on you. Spend chi during the fight to achieve one of the following effects:
You lose any remaining chi once the fight is over.
Fists of Fury
You are never unarmed. Your body, and each of your limbs, is a weapon (hand, 0 weight) just as good as any other.
Izthri Rax Toxit is a Mantid. Her heritage moves are:
- Jump on prey
- Observe and bide time
- Snatch someone up
Good: Use magic to directly aid another.
- Scroll of Honor
- Adventuring gear (5 uses, 1 weight)
- Incense (6 uses, 1 weight)
- Clothes (1 weight)
As a magician, Izthri can have up to three bonds at a time.